
Science and technology experts will help shape the tools adversaries employ in the modern and futuristic scenarios. Real-world intelligence will inform the background environment in the war games. The 100,000-square-foot center in Quantico, Virginia, will transform military war gaming from a tabletop exercise to an immersive experience in a simulated environment. “Everything we can do to hasten the process of change in the right ways, that puts us in a better position for competition with a peer adversary because that adversary is not slowing down, that adversary would love it if we continue to operate as slowly as possible.” “We’re not currently manned, trained or equipped for a peer adversary in this operational environment, and we owe it to the country to get ourselves into a better place,” Lacy said. Construction should be complete in 2023, with the center opening in 2024 and reaching full capability in 2025, according to a news release. The Marines broke ground on the center in May. “And so if you can hasten that process of campaign of learning and build a really rich body of analytic work that underpins those decisions, it’s really valuable to the institution.” “It’s beneficial because it enables us to speed up what we call the campaign of learning, which is about identifying a concept war gaming that concept ultimately taking that result and conducting a live, virtual or constructive experimentation with it and also identifying where new technology on the horizon may fit in to that process, and then ultimately that turns into requirements, which ideally turns into acquisitions,” Lacy told Defense News on Aug. The Marine Corps Wargaming and Analysis Center will give the service this rapid learning capability, said Scott Lacy, the chief of staff of the Marine Corps Warfighting Lab, which will oversee the center’s operations.
